﻿using UnityEngine;
using System.Collections;

public class Criadouro : MonoBehaviour 
{
	public Transform criatura;
	// Use this for initialization
	void Start (){}
	
	// Update is called once per frame
	void Update () 
	{}
	void OnTriggerEnter2D(Collider2D other) 
	{
		if(other.gameObject.tag == "Plano de fundo")
		{
			Instantiate(criatura, transform.position, Quaternion.identity);
		}
	}
}
